Found 9 matching trials
Mobile Exergaming in Type 2 Diabetes
NAThe purpose of this study is to investigate if MOBIGAME (an innovative, mob...
Location
Division of Sports and Exercise Medicine, Department of Sport, Exercise and Health, University of Basel
ACTing Minds: An ACT-based Videogame for Mental Health
NAThe goal of this clinical trial is to test whether a single-session Accepta...
Location
Swansea University, School of Psychology (Singleton Park)
BOOSTH: Promoting Physical Activity in Primary Schools in Combination With Serious Gaming
NAPhysical inactivity is considered to be one of the ten principal risk facto...
Location
Maastricht University Medical Center
Investigating the Effect of a Smartphone-based Serious Game on Depressive Symptoms.
NAThe objective of the present project is to study the effect of a smartphone...
Location
University Jaume I
Personalised Guidance Service for Lifestyle Management and Obesity Prevention in Teen-agers Pilot Study
NAthe aims of the present study is to test the PEGASO system in real life con...
Location
Multiple Locations
MedSMA℞T Mobile ED
NAThe goal of this clinical trial is to learn if a new smartphone-based inter...
Location
Swedish American Hospital
Efficacy of Gamification in Enhancing User Engagement
NAAs part of Phase II of the NIH SBIR grant, the study will conduct a randomi...
Evaluation of Pharmacist-guided Digital-based Asthma Education for Indonesian Children With Asthma
NAPoor adherence and self-management in children with asthma results in poorl...
Location
Mangusada Teaching Hospital
Impact of a School- and Primary Care-based Multicomponent Intervention on HPV Vaccination Acceptability
NAThis study aims at evaluating the effectiveness, efficiency and implementat...
Location
Secondary schools and GPs' practices of the participating municipalities